Jean Underwood, Angela McFarlane
págs. 221-222
Epistemic frames for epistemic games
David W. Shaffer
págs. 223-234
All work and no play: Measuring fun, usability, and learning in software for children
Gavin Sim, Stuart MacFarlane, Janet Read
págs. 235-248
Martin Oliver, Sara de Freitas
págs. 249-264
Factors influencing learning through play in ICT settings
Steve Kennewell, Alex Morgan
págs. 265-279
Using short message service to encourage interactivity in the classroom
B. Tangney, I. Arnedillo Sánchez, C. Markett, S. Weber
págs. 280-293
Designing collaborative, constructionist and contextual applications for handheld devices
Bryan Patten, Brendan Tangney, Inmaculada Arnedillo Sánchez
págs. 294-308
Towards deeper learning through creativity within online communities in primary education
Keith Turvey
págs. 309-321
Investigating cooperation and collaboration in near synchronous computer mediated conferences
Eileen Scanlon, Richard Holliman
págs. 322-335
Developing a collaborative model of research using digital video
Victoria Armstrong, Sarah Curran
págs. 336-347