Tobias Thomas
This contribution provides a game theoretical derivation of market demand for status goods as a function of the level and distribution of income: if (1) the price is sufficiently low, everyone buys the good; if (2) the price is sufficiently high, only the rich buy the good (a status good in a narrow sense). If (3) the price is located in very high or in middle range, demand collapses. Thereby, we explain the critical pricefrom which a status good acts as a distinctive signal. In addition, this approach shows the potential welfare-improving impact of conspicuous consumption.This contribution provides a game theoretical derivation of market demand for status goods as a function of the level and distribution of income: if (1) the price is sufficiently low, everyone buys the good; if (2) the price is sufficiently high, only the rich buy the good (a status good in a narrow sense). If (3) the price is located in very high or in middle range, demand collapses. Thereby, we explain the critical pricefrom which a status good acts as a distinctive signal. In addition, this approach shows the potential welfare-improving impact of conspicuous consumption.